Tuesday 23 February 2010

Film Chart

 

This is a full chart for my animation and the work i need to complete. with the time in sec:frames.

Wednesday 3 February 2010

final Animatic

well this is the final animatic with keys. i will have to do a few more edits, but this is it give and take a few timing changes. once i have gone through it with a few people i will post up a list of any big changes if there any.

no sound on this copy getting it add this Friday to fit the video perfectly.  

Keys and Timing

when  starting my keys i found it was much easier to read when i use a different coloured line for each character.

orange: GAZE

blue: LIPS

green: TAT

flash shot2 flash shot

 

when keying i Tieten up the timing witch is good as i was running over the 3:00 and was hoping that i had given to much time for some of the actions. it was nothing to much but a few frames here and there.

There was one bit of a shot i took out when looking it over and found it to be distracting and unneeded. The end of shot 005 where gaze is falling into depression and spots the LIPS like puppet. i was trying to make the point that he focuses to much on the body and he casts that off. I wasn’t happy that this didn’t read as i thought and i  felt a sad moment is less distracting and gets his emotions across better.

Compositing

compositing the background took some time, but it all worked out. I needed to rebuild the 3D layout in after effects to make it all work out in a way in witch I was happy. I simply placed the old animation in the set for now to get a good feel of the timing and depth the keys would have to be at for the next step.

below is a screen shot of where i add the new stage photos in with some masking, where i couldn’t Photoshop it cleanly, so there was a foreground and background layer of the stage. This was a bit tricky when i needed to animate the mask, but it all worked the way i planed. afefxlog_001

Below is a screen shot of a typical 3D layout for my shots with two stage layers,  backdrop layers and any characters seen in the shot, for some i would also add a camera. There are one or two pans and some other shots where the camera is needed to utilises the lighting set up. afefxlog_002

Lighting is very important i really want shadows and direction from the lighting to play a big part in the shots. i have add them where i believe they will give the desired effect, but until i have characters with the right colours i can’t tell for sure. From the test i have made i can’t see any big problems coming up.Untitled-1